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Nick Toyne, Office of Racing, Gaming and Liquor, 87 Adelaide Terrace, East finished, race clubs had been playing two-up to “round off” the race meet and that in fund raising activities; the proper scrutiny and control of approved premises.


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funding grants from round 87 of the Gambling Community Benefit Fund. not-​for-profit community organisations, with revenue sources from gaming taxes.


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Business Is The 5th Major Sport - #AskGaryVee 307 With Andrew Brandt

For example, some participants suggested that casinos portrayed sophistication while hiding the harm that occurred within venues:. Some participants also commented that the government was complicit in the harm that was caused from EGMs because of their reliance on taxation revenue from losses:. Despite the broad political and community debate about gambling harm, relatively few studies have sought to understand community attitudes towards gambling, gambling products, and the regulation of gambling. Participants were provided with a participant information sheet before agreeing to complete the survey. Specific objectives were to:. Some also commented on the particularly harmful outcomes of casino-based gambling:. This study raises a number of points for discussion. Participants were presented with a set of proposed regulatory actions which may be influential in reducing gambling harm. We also excluded a participant who filled in the survey as a year-old male, but wrote that the researchers should disregard the responses as she was actually a year-old female who wanted to see the questions that were asked. Participants who perceived that casino gambling was most harmful described the seductive nature of the venue. Examine the extent to which Victorian adolescents and adults support the introduction of strategies aimed at reducing the harms associated with gambling. There were high levels of agreement with policies aimed at reducing and restricting the number of venues which offer opportunities to gamble. We also included questions about responses to education initiatives which are part of a comprehensive public health approach to harm minimisation. Others commented that a significant contributing factor associated with EGM harm was that they created a perception that they were not risky products. They were also asked about the extent to which they agreed or disagreed with gambling harm reduction strategies related to marketing and promotions, restrictions on gambling products and venues, and public education campaigns. Some participants specifically commented that the design features of machines led to addiction and placed profits over the welfare of people:. Some participants perceived that casinos were harmful because people could lose more money in these venues, as there were multiple different types of gambling in one place. The present study aims to address this gap by exploring community attitudes towards different forms of gambling, and strategies that may reduce gambling harm. At the press of a button your money is gone. Recruitment and data collection occurred in March An online panel company was used to recruit participants according to the sample specifications. For the qualitative responses regarding the product that was perceived as most harmful, we conducted a basic thematic analysis to determine the key themes relating to perceptions of such harms. However, there has been limited research seeking to understand community perceptions of the harms associated with gambling products and environments, and the level of community support for strategies designed to prevent and reduce gambling harm. Occupation and education status were based on ABS classifications. We carefully examined the data and excluded 88 individuals for whom there was missing or unreliable data. We clustered participants into five categories—non-gamblers, non-problem gambling, low risk gambling, moderate risk gambling, and problem gambling, with the non-gamblers who had indicated that they were still experiencing harm shifted into the appropriate categories. Qualitative data collected in the open responses to this question provided further insight into the products perceived as most harmful. The findings suggest a strong perception in the Victorian community that gambling products are harmful. For example, the following participant stated:. Participants were asked about the extent to which they supported a range of strategies aimed at reducing gambling harm Fig. While evidence indicates that online studies produce less incomplete data and are as representative of population samples as would be found in, for example, a postal survey [ 25 ], they can over represent individuals who have experienced gambling harm [ 26 ]. For example, McAllister [] analysed data from a national survey, and found strong support for people nominating bet limits before they gamble However, half of participants also agreed that gambling activities were advertised responsibly While each of the above studies provides important information about public attitudes towards gambling, no studies to date have examined adolescent and adult perceptions of the harms associated with different forms of gambling. We then discussed these themes as a group and re-read responses to ensure that themes were consistent with the data as a whole. The online panel company was contacted, and replacements were provided for these individuals matched by age group and gender. Participants also described the role of advertising in the normalisation of sports betting. The casino is a place that you can get lost in time. Participants were asked about their perceptions of harms associated with electronic gambling machines EGMs , sports betting, horse betting, and casino gambling. Participants described the vulnerability of certain sub-groups within the community to EGMs:. Some participants also referred to the accessibility and availability of EGMs in community environments. These related to the regulation of gambling advertising, increased regulation of EGMs, the prohibition of new casinos, credit-based gambling, and community education strategies. In the latter case, please turn on Javascript support in your web browser and reload this page. We used an online panel survey to explore the attitudes of Australian residents. While there are a number of proposed regulatory mechanisms that would reduce the harms associated with gambling products [ 9 , 10 ], governments have been largely unwilling to enact a comprehensive public health approach to gambling, as applied in other areas such as tobacco [ 11 ]. Some argue that governments have been complicit in supporting the interests of the gambling industry [ 1 ], with changes in government policy enabling the proliferation of high intensity gambling in community environments [ 3 — 5 ]. For example, community surveys were regularly used during campaigns on tobacco to influence media advocacy strategies, to convince policy-makers of the need for regulatory change, and to assess the impact of denormalisation strategies on the attitudes of young people [ 17 ]. These policy shifts have occurred in parallel with the development of new technologies and higher intensity products [ 6 ], the use of both traditional and social media platforms to promote and incentivise product use [ 7 ], and strategies aimed at aligning gambling with culturally valued activities such as sport [ 8 ]. I think pokies are the most harmful because they are designed to not let you win. First are the community perceptions of harm associated with gambling products.{/INSERTKEYS}{/PARAGRAPH} Over one third of the sample rated horse and sports betting as very harmful, with one in five rating these products as extremely harmful. Participants were also asked questions about gambling behaviours. {PARAGRAPH}{INSERTKEYS}Either your web browser doesn't support Javascript or it is currently turned off. Explore how Victorian adolescents and adults attribute harm to different types of gambling activities; and. Items used colloquial language for gambling products. The atmosphere inside a casino makes it easy to get lost in time and keep on spending. Individuals voluntarily register with online panel companies and receive points for completing surveys. Individuals who perceived that either horse or sports betting were most harmful referred to the multiple markets offered by online betting providers, the constant availability of opportunities to gamble, that it was easy to lose financial control while betting on apps, and the role of marketing in the normalisation of sports betting. Results that refer to overall agreement report the combined totals for agree and strongly agree categories. More recently, the liberalisation of gambling has led to the legalisation of more pervasive forms of gambling such as online sports betting. Based on ratings out of for harm the research team agreed on arbitrary descriptors based on cut-off scores. The first related to perceptions of EGMs as deceptive or exploitative. With new technologies used to develop high intensity gambling products and promotions aimed at driving consumption, public health organisations and researchers, community groups, and politicians have argued for a range of regulatory and education measures aimed at reducing gambling harm. There is increasing community dissatisfaction with the proliferation of gambling products within community spaces, and community opposition to the expansion of gambling in these spaces [ 14 ]. Over half of the sample rated casino gambling and EGMs as very harmful, while one third rated these forms of gambling as extremely harmful. Further, there is limited information regarding public support for the range of possible regulatory and policy approaches that would contribute towards a comprehensive public health approach to gambling harm. Because so many are pushed to think that everyone must be interested in sports hint: Not everyone is but the peer pressure is EXTREME and the advertising people are capitalising on that. A total of people accessed the survey over a 2-week period, however, many potential participants were screened out because age and gender quotas had been filled. Fifteen people were under the age of 18 in this study. The result was a final sample of participants who completed the full survey. The majority of participants agreed with reducing and restricting EGMs, and providing more public education for both adults and children about the negative consequences from gambling. Community surveys in Australia have consistently demonstrated community concern about gambling and support for regulatory reform of gambling products [ 15 , 21 , 22 ]. The data presented in this paper was part of a broader study which aimed to understand community attitudes towards the normalisation of gambling and gambling products. An online study of adolescents and adults aged 16 and over was conducted with a representative sample by age and gender of individuals who were current residents in the state of Victoria, Australia. Public health practitioners can use this evidence in advocating for a comprehensive public health approach to reducing the harms associated with gambling promotions and products. Frequency counts from the 4-point bipolar scale were used to determine level of agreement with each statement about support for gambling harm reduction strategies. Gambling has quickly emerged as an important global public health issue. Quantitative data were analysed using descriptive statistics and paired t tests, with thematic analysis used to interpret qualitative responses to open-ended questionnaire items. Studies have utilised the Attitudes Towards Gambling Scale ATGS [ 18 ] with some finding that attitudes towards gambling have become more positive in recent years [ 19 ], while other studies indicate that adults have moderately negative attitudes towards gambling and are supportive of gambling reform [ 15 , 20 ]. Sample characteristics such as gender, age, occupation, education, and SEIFA have been presented using percentages. This method enabled us to obtain a sample that matched the Victorian community by age and gender within time and budgetary constraints. The researchers programmed the survey and hosted the data collection using Qualtrics survey software. A score was calculated to cluster participants according to interpretive categories; non-problem gambling score of 0 , low risk gambling scores 1—2 , moderate risk gambling scores 3—7 , or problem gambling scores of 8— We developed questions which aimed to determine perceptions of the degree of harm associated with four of the most harmful forms of gambling in Australia in terms of money lost: EGMs, sports betting, horse betting, and casino gambling. This list of questions were developed to capture attitudes towards some harm minimisation strategies that have been regularly discussed by governments and community organisations. They suggested that design features of casinos were key contributors to harm. Participants who perceived that EGMs were most harmful described various factors associated with such harm. Over the last two decades there have been significant shifts towards more liberalised gambling regulatory frameworks in countries such as Australia, Great Britain, New Zealand, and Ireland, which have increased the availability and accessibility of high intensity gambling products in community settings [ 1 , 2 ]. Public health practitioners have highlighted the importance of understanding public attitudes towards policy, particularly given strategies used by harmful consumption industries to influence public attitudes towards products [ 16 ]. This study aimed to investigate community perceptions of the harms associated with different gambling products, and levels of support for strategies that may reduce the harms associated with these products. While participants perceived that the gambling associated with all products was harmful to some degree, the greatest harm was attributed to casino gambling and EGMs. For the product that they perceived to be the most harmful, participants were asked an open response question about why they thought this product was harmful. The initial 32 participants in the pilot phase were excluded from the final analysis. Socio-demographic questions asked about age, sex, postcode, education, and employment status. Finally, there was also strong agreement with proposals for increased public education about the harms associated with gambling. ST, HP, and AB read and re-read participant responses to group similarities and differences between responses. Paired t tests were performed to compare mean level of perception of harm 0— scales associated with gambling products and environments. While governments have been reluctant to implement a comprehensive approach to reducing gambling harm, this study reveals significant community support for a range of harm reduction and prevention measures associated with gambling products. Participants were asked a range of questions about their own gambling behaviours, with the Problem Gambling Severity Index PGSI used as a measure of problem gambling.